Mastering Memory: Building a Custom Allocator in Rust for High-Performance Systems
·2331 words·11 mins
In the realm of high-performance computing—whether you are building high-frequency trading engines, real-time game servers, or embedded control systems—the generic approach often hits a ceiling. By 2025, the Rust ecosystem has matured significantly, providing robust standard tools, but the default memory allocator (usually dependent on the OS’s malloc or jemalloc on some platforms) remains a “one-size-fits-all” solution. It is designed to be generally good at everything, which means it is rarely perfect for specific, critical workloads.